Image courtesy of MARS Studios and Bild Studios

Learn virtual production and animation with Unreal Engine

December 23, 2020
Here at Epic Games, we are always looking to expand our course offerings and help you advance your own work with Unreal Engine. Whether it’s animation, VR, Twinmotion, or virtual production, we have new courses to help you produce great content.

Your First Hour with Animation

In this course, you’ll get an introduction to the basic systems and tools used to create animation in Unreal Engine, starting with a look at Skeletal Meshes and the Animation Blueprint.

Getting started in VR with Unreal Engine

Learn how to create a virtual reality game, starting with a flexible template you can use for all your VR projects.

Using Enumerations in Blueprints

In this course, you’ll learn how to assign names to numbers in the Blueprint visual scripting system, from the basics to complex real-world applications.

Mastering Twinmotion 2020

This course explores the key features of Twinmotion 2020.2 and provides tips and tricks for getting the most out of the software. 

Virtual Production Primer

And last (but certainly not least!) is our new primer to kick-start your journey with modern virtual production pipelines in Unreal Engine. This course cuts a wide swath, showing you how to work with the Unreal Editor, projects, file structures, and more. Learn the basics of producing content in real time and gain a better understanding of key aspects of performance and design consideration. After this course, you’ll be in a great position to explore more advanced topics for your chosen focus.

    Looking for more learning content?

    Check out the full Unreal Online Learning portal
    for over 100 hours of hands-on video courses and guided learning paths.
    <em>The Future of Animation</em>
    Event
    June 27

    The Future of Animation

    Join us for The Future of Animation, a month-long event where we celebrate the success of industry leaders and share resources for those who are just getting started.
    <em>The Future of Animation</em>
    Event

    The Future of Animation

    Join us for The Future of Animation, a month-long event where we celebrate the success of industry leaders and share resources for those who are just getting started.
    New release brings Mesh to MetaHuman to Unreal Engine, and much more!
    News
    June 9

    New release brings Mesh to MetaHuman to Unreal Engine, and much more!

    This release of the MetaHuman framework brings not only new features for MetaHuman Creator, but also an exciting new MetaHuman Plugin for Unreal Engine, as well as support for the new character rigging, animation, and physics features in Unreal Engine 5.
    New release brings Mesh to MetaHuman to Unreal Engine, and much more!
    News

    New release brings Mesh to MetaHuman to Unreal Engine, and much more!

    This release of the MetaHuman framework brings not only new features for MetaHuman Creator, but also an exciting new MetaHuman Plugin for Unreal Engine, as well as support for the new character rigging, animation, and physics features in Unreal Engine 5.
    Unreal Engine 5 is now available!
    News
    April 5

    Unreal Engine 5 is now available!

    With this release, we aim to empower both large and small teams to really push the boundaries of what’s possible, visually and interactively. UE5 will enable game developers and creators across industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before.
    Unreal Engine 5 is now available!
    News

    Unreal Engine 5 is now available!

    With this release, we aim to empower both large and small teams to really push the boundaries of what’s possible, visually and interactively. UE5 will enable game developers and creators across industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before.