Learn how to create real-time facial animation for your MetaHumans

Want to create believable digital humans? Unlock the secrets to animating realistic facial performances in the first of a new series of Unreal Online Learning courses, created in partnership with Faceware.

Developed for beginners, MetaHuman Workflows with Faceware Studio will teach you how to use Faceware Studio and Live Client: two tools that can track facial movement from any pre-recorded video or live camera to a MetaHuman inside Unreal Engine—all in real time.
Image courtesy of Gabriella Krousaniotakis
You’ll then learn to refine each performance, so that by the end of the course, you can recreate every nuance of a smile, frown, or arched eyebrow as you craft your most realistic digital characters yet. Learn more about Faceware Studio and about the course below.

About Faceware Studio

Used by creatives at Scanline VFX, Hazelight Studios, and more, Faceware Studio can track and animate any facial performance, whether it’s from a live phone camera or a prerecorded video, thanks to its neural network technology. Faceware Studio connects to Unreal Engine through the free Live Link plugin, making it the perfect way to apply realistic facial animation data to your MetaHuman character in real time.

MetaHuman Workflows with Faceware Studio

How long does the course take to complete?

About 2 hours.

Who is this course for?

Unreal Engine and MetaHuman beginners. People who are new to Faceware Studio and Live Client, and interested in creating realistic digital humans for the film, games, or virtual production industries. 

What are the requirements to take part?

You’ll need Unreal Engine 4.26 or above.

What will I learn?
  1. How to set up Faceware Studio with the Glassbox Live Client plugin. 
  2. How to create MetaHumans in Unreal Engine.
  3. How to configure MetaHuman actors to receive and respond to data streamed from Faceware Studio through the Glassbox LiveLink plugin. 
  4. How to record and manage facial performance animation using Take Recorder.
  5. How to clean and refine recorded face performance animation using Animation Sequence Editor, Sequence Editor and the MetaHuman Face Control Board features.

Want to get started? Sign up to start MetaHuman Workflows with Faceware Studio for free here.

    Add facial capture to your MetaHumans!

    Sign up now for our free MetaHuman Workflows with Faceware Studio course and learn how to bring realistic expressions to your believable digital humans today.