Googly eyes and other topics: new courses at Unreal Online Learning

April 13, 2021
It’s that time again! Enjoy these great new courses at Unreal Online Learning.

Material Editor Fundamentals for Game Development

Learn the basics of building shaders for games in this course, from creating your first material to customizing it for your own needs.

Using Visual Dataprep with Datasmith

This course dives into the Datasmith Dataprep tools for programs like Revit and SketchUp. Find out how these tools can help you get your data under control before you import it to an Unreal Engine project.

Generating Oddly Oscillating Globe Lenses Yourself (Googly Eyes)

In this course, you’ll learn how to create, rig, and animate googly eyes, using the Control Rig to try out some tools and features surrounding Sequencer and physics.

    Looking for more learning content?

    Check out the full Unreal Online Learning portal for over 160 hours of hands-on video courses and guided learning paths.
    <em>The Future of Animation</em>
    Event
    June 27

    The Future of Animation

    Join us for The Future of Animation, a month-long event where we celebrate the success of industry leaders and share resources for those who are just getting started.
    <em>The Future of Animation</em>
    Event

    The Future of Animation

    Join us for The Future of Animation, a month-long event where we celebrate the success of industry leaders and share resources for those who are just getting started.
    New release brings Mesh to MetaHuman to Unreal Engine, and much more!
    News
    June 9

    New release brings Mesh to MetaHuman to Unreal Engine, and much more!

    This release of the MetaHuman framework brings not only new features for MetaHuman Creator, but also an exciting new MetaHuman Plugin for Unreal Engine, as well as support for the new character rigging, animation, and physics features in Unreal Engine 5.
    New release brings Mesh to MetaHuman to Unreal Engine, and much more!
    News

    New release brings Mesh to MetaHuman to Unreal Engine, and much more!

    This release of the MetaHuman framework brings not only new features for MetaHuman Creator, but also an exciting new MetaHuman Plugin for Unreal Engine, as well as support for the new character rigging, animation, and physics features in Unreal Engine 5.
    Unreal Engine 5 is now available!
    News
    April 5

    Unreal Engine 5 is now available!

    With this release, we aim to empower both large and small teams to really push the boundaries of what’s possible, visually and interactively. UE5 will enable game developers and creators across industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before.
    Unreal Engine 5 is now available!
    News

    Unreal Engine 5 is now available!

    With this release, we aim to empower both large and small teams to really push the boundaries of what’s possible, visually and interactively. UE5 will enable game developers and creators across industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before.