Today, we share our vision for the future of Unreal Engine. Please join us at 9:30AM PT on twitch.tv/unrealengine as Epic Games' Founder and CEO Tim Sweeney reflects on the public launch of Unreal Engine 4 and breaks news on the evolution of game making technology. We’re excited to share groundbreaking news and demos around Open World, Virtual Reality, Unreal Tournament and other Unreal Engine 4 advances.
We’ll also be streaming from the show floor all day. Here’s the day’s breakdown:
Wednesday March 4
Session |
Presenters |
Time |
Tim Sweeney, Founder and CEO |
9:30a-10:30a |
|
Francois Antoine, Sr. VFX Artist and James Golding, Lead Programmer |
11:00a-12:00p |
|
Unreal Wherever You Go: Bringing UE4 to Phones, Tablets and the Web |
Josh Adams, Platform Lead |
12:30p-1:30p |
Adam Orth, Pete Bottomley, Forrest Downling, Joe Brammer, and Chance Ivey |
2:00p-3:00p |
|
Technology-Infused Storytelling: VR Challenges That Lie Ahead |
Alasdair Coull | Head of R&D | Weta Digital, Nick Donaldson | Lead Designer, Tim Elek | Senior Visual Effects Artist | Epic Games, Daniel Smith | Software Developer | Weta Digital |
3:30p-4:30p |
Tim Sweeney, Mike Fricker, Ray Davis, Nick Penwarden, Alan Willard, Josh Adams, Chance Ivey |
5:00p-6:00p |