Featured free Marketplace content - December 2020

Amanda Schade |
December 1, 2020
In an ongoing partnership with Unreal Engine Marketplace creators, select content is available for free to the Unreal community each month, giving artists, designers, and programmers access to additional resources at no extra cost.

December’s featured free content:

200+ Grunge Decals | TextureMax

News UESC NOV2020 BLOG01
Looking to add details to your scene? This mossy, concrete solution features over 200 decals with variable parameters, proving once and for all it’s not just a phase!
 

Blockout Tools Plugin | Dmitry Karpukhin

News UESC NOV2020 BLOG02
With easy-to-use scale and transform controls, this toolset will remove blockers from your level design workflow to help you quickly create new experiences.
 

Modular Swimming Pool Megapack | Switchboard Studios

News UESC NOV2020 BLOG03
Synchronize your dreams with your scenes—take the dive with this modular megapack, including hundreds of props and meshes to pool your resources.
 

Realistic Forest Pack | DigitalTris

News UESC NOV2020 BLOG04
Missing something to make your scenes perfectly pine and dandy? Spruce them up with high-quality maps, grass, flowers, rocks and more in this realistic forest pack.
 

Teleportation and Portal | HighRender

News UESC NOV2020 BLOG05
Transport your characters through time and space with ready-to-go portals, including flashy materialization effects!
 

New permanently free content:

Power IK | Power Animated

News UESC NOV2020 BLOG06
     Keep your characters grounded on even the most treacherous terrain with this full-body IK solver.

Snag all of this month’s content to help build your own unique worlds and experiences—they’re free until the end of the December!

    Want even more free Marketplace content?

    Visit the Unreal Engine Marketplace to find hundreds of free products to help you prototype, learn, and wrap up your projects!
    News
    August 19

    Unreal Engine 4.27 released!

    Creators across all industries have something to celebrate with this release: In‑camera VFX goes next-level with a slew of efficiency, quality, and ease-of-use improvements, while other highlights include path tracing for stunning final images, out-of-the-box access to Oodle and Bink, production-ready Pixel Streaming, and much more.
    News

    Unreal Engine 4.27 released!

    Creators across all industries have something to celebrate with this release: In‑camera VFX goes next-level with a slew of efficiency, quality, and ease-of-use improvements, while other highlights include path tracing for stunning final images, out-of-the-box access to Oodle and Bink, production-ready Pixel Streaming, and much more.
    Spotlight
    September 7

    Mold3D Studio to share Slay animated content sample project with Unreal Engine community

    In a bid to inspire and educate artists, Mold3D Studio is sharing its decades of experience in the industry by creating a sample project for animated content. With a distinctive style that’s a hybrid of anime and realism, Slay is rendered entirely in Unreal Engine.
    Spotlight

    Mold3D Studio to share Slay animated content sample project with Unreal Engine community

    In a bid to inspire and educate artists, Mold3D Studio is sharing its decades of experience in the industry by creating a sample project for animated content. With a distinctive style that’s a hybrid of anime and realism, Slay is rendered entirely in Unreal Engine.
    Spotlight
    July 21

    Taking Unreal Engine's latest in-camera VFX toolset for a spin

    Recently, Epic Games and filmmakers’ collective Bullitt assembled a team to test out the latest in-camera VFX toolset, part of the extensive suite of virtual production tools in the upcoming Unreal Engine 4.27 release. To put each of the tools new through their paces, they created a short test piece to mimic a production workflow.
    Spotlight

    Taking Unreal Engine's latest in-camera VFX toolset for a spin

    Recently, Epic Games and filmmakers’ collective Bullitt assembled a team to test out the latest in-camera VFX toolset, part of the extensive suite of virtual production tools in the upcoming Unreal Engine 4.27 release. To put each of the tools new through their paces, they created a short test piece to mimic a production workflow.