Image courtesy of GameAssetFactory

Featured free Marketplace content - March 2021

By Amanda Schade |
March 2, 2021
In an ongoing partnership with Unreal Engine Marketplace creators, select content is available for free to the Unreal community each month, giving artists, designers, and programmers access to additional resources at no extra cost.

March’s featured free content:

Advanced Vehicle System | Seven47 Software

News UESC MAR2021 Blog01
Put your pedal to the metal and reap the boots of your labor with this advanced, fully-replicated physics-based vehicle system.

Hack And Slash FX | pelengami

News UESC MAR2021 Blog02
Embrace the elements with these mesh-based effects created in Niagara. You’ll be sure to see some fast and fairy-ous motions before you need those potions!

Medieval Castle Modular Vol 1 | GameAssetFactory

News UESC MAR2021 Blog04
Preparing to siege a new project or build the ramparts of an existing one? Don’t live in the Dark Ages—utilize this castle pack containing over 300 modular meshes and create your very own moat-if.

Office Scene | Jaime Perez

News UESC MAR2021 Blog05
Excel in the virtual boardroom with this pack of 45 high-quality objects that will allow you to optimize your office space!

Turn-Based jRPG Template | PhoenixMarket

News UESC MAR2021 Blog03
Power up your characters with this Turn-Based jRPG Blueprint template, jam-packed with features for everything from boss fights to equipment systems.


March’s permanently free content:

Physical Layout Tool | saeidgholizade

News UESC MAR2021 Blog06
Take your level design to the next...level, with this physics-enabled network-replicated object layout tool—make it rain apples and oranges and get perfectly natural placement.

Snag all of this month’s content to help build your own unique worlds and experiences—they’re free until the end of March!
 

    Want your Marketplace content to be featured?

    New Marketplace content is shared every month, providing the community with fresh products to support their projects. If you’re a Marketplace creator and want to share your content, let us know!
    News
    February 10

    A sneak peek at MetaHuman Creator: high-fidelity digital humans made easy

    Creating convincing digital humans has traditionally been hard, slow, and expensive. With MetaHuman Creator, the time to create a unique digital human of the highest quality, complete with hair and clothing, is slashed. Here, we provide a first look at the new tool.
    News

    A sneak peek at MetaHuman Creator: high-fidelity digital humans made easy

    Creating convincing digital humans has traditionally been hard, slow, and expensive. With MetaHuman Creator, the time to create a unique digital human of the highest quality, complete with hair and clothing, is slashed. Here, we provide a first look at the new tool.
    Spotlight
    February 9

    Moment Factory collaborates with Epic on live event previs DMX sample project—available now!

    Designing live events has become more and more complex, with lighting, video content, scenography, automation, and special effects combining to form endless possibilities. Now you can accurately previs DMX-controlled lighting and effects in Unreal Engine. Get the free sample project today!
    Spotlight

    Moment Factory collaborates with Epic on live event previs DMX sample project—available now!

    Designing live events has become more and more complex, with lighting, video content, scenography, automation, and special effects combining to form endless possibilities. Now you can accurately previs DMX-controlled lighting and effects in Unreal Engine. Get the free sample project today!
    News
    December 3

    Unreal Engine 4.26 released!

    This release brings new tools that extend your ability to create believable real-time environments and characters; continued advancements to our virtual production toolset; higher-quality media output; improved design review tools; and much, more more.
    News

    Unreal Engine 4.26 released!

    This release brings new tools that extend your ability to create believable real-time environments and characters; continued advancements to our virtual production toolset; higher-quality media output; improved design review tools; and much, more more.