Featured free Marketplace content - January 2021

Amanda Schade |
January 5, 2021
In an ongoing partnership with Unreal Engine Marketplace creators, select content is available for free to the Unreal community each month, giving artists, designers, and programmers access to additional resources at no extra cost.

January’s featured free content: 

Advanced Puzzle Constructor | Andrey Harchenko

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Piece together the impossible, improbable, and everything in between with this puzzle constructor, featuring a variety of controls to add complexity to your levels.
 

City Subway Tunnel | Dekogon Studios

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Train-sition your projects to a whole new platform. You won’t be derailed anytime soon with this asset pack meshes and a simple blueprint spline . Pair with the permanently free locomotive meshes here!
 

Smoke Builder | W3 Studios

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Not everything is all smoke and mirrors—you’re equipped with everything you need to produce high-resolution smoke, steam, and fog effects.  
 

Sword and Shield First Person Animation Set | Hammerhead

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Defend the masses or prepare to go on the offensive! This sword and shield first-person animation set are filled with 35 animations to swash-buckle your way to victory in style!
 

Western Desert Town | KK Design

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With over 340 modular assets, round up everything you need to spur your creativity and complete your western environments.

Snag all of this month’s content to help build your own unique worlds and experiences—they’re free until the end of January!
 

    Want your Marketplace content to be featured?

    New Marketplace content is shared every month, providing the community with fresh products to support their projects. If you’re a Marketplace creator and want to share your content, let us know!
    News
    August 19

    Unreal Engine 4.27 released!

    Creators across all industries have something to celebrate with this release: In‑camera VFX goes next-level with a slew of efficiency, quality, and ease-of-use improvements, while other highlights include path tracing for stunning final images, out-of-the-box access to Oodle and Bink, production-ready Pixel Streaming, and much more.
    News

    Unreal Engine 4.27 released!

    Creators across all industries have something to celebrate with this release: In‑camera VFX goes next-level with a slew of efficiency, quality, and ease-of-use improvements, while other highlights include path tracing for stunning final images, out-of-the-box access to Oodle and Bink, production-ready Pixel Streaming, and much more.
    Spotlight
    September 7

    Mold3D Studio to share Slay animated content sample project with Unreal Engine community

    In a bid to inspire and educate artists, Mold3D Studio is sharing its decades of experience in the industry by creating a sample project for animated content. With a distinctive style that’s a hybrid of anime and realism, Slay is rendered entirely in Unreal Engine.
    Spotlight

    Mold3D Studio to share Slay animated content sample project with Unreal Engine community

    In a bid to inspire and educate artists, Mold3D Studio is sharing its decades of experience in the industry by creating a sample project for animated content. With a distinctive style that’s a hybrid of anime and realism, Slay is rendered entirely in Unreal Engine.
    Spotlight
    July 21

    Taking Unreal Engine's latest in-camera VFX toolset for a spin

    Recently, Epic Games and filmmakers’ collective Bullitt assembled a team to test out the latest in-camera VFX toolset, part of the extensive suite of virtual production tools in the upcoming Unreal Engine 4.27 release. To put each of the tools new through their paces, they created a short test piece to mimic a production workflow.
    Spotlight

    Taking Unreal Engine's latest in-camera VFX toolset for a spin

    Recently, Epic Games and filmmakers’ collective Bullitt assembled a team to test out the latest in-camera VFX toolset, part of the extensive suite of virtual production tools in the upcoming Unreal Engine 4.27 release. To put each of the tools new through their paces, they created a short test piece to mimic a production workflow.