Exploring MetaSounds: a new high-performance audio system in Unreal Engine 5

July 23, 2021
Unreal Engine 5 has been in Early Access for nearly two months, and in that time we’ve been hosting a series of in-depth presentations relating to the key features on Inside Unreal — our official weekly livestream.
 

Most recently, we explored MetaSounds, a new high-performance audio system that provides audio designers with complete control over Digital Signal Processing (DSP) graph generation for sound sources, as well as Quartz, a feature set that brings sample accurate timing of audio events to Blueprints. Lead Audio Programmer Aaron Mcleran was joined by Product Specialist Victor Brodin as they explored Unreal Engine’s new audio features live.

If you’ve missed past episodes of Inside Unreal as we’ve explored the features of Unreal Engine 5 Early Access, we invite you to get caught up through the links below. We also encourage you to jump into the forums for further discussion and join us on our Twitch or YouTube channels for the final episode in our Early Access launch series, which will focus on Game Feature Plugins.

Here's the full UE5 Early Access livestream schedule:

05/27 - Welcome To Unreal Engine 5 Early Access
06/03 - Nanite
06/10 - Lumen
06/17 - New World Building Features
06/24 - Motion Warping and Full-Body IK
07/15 - MegaAssemblies
07/22 - MetaSounds and Quartz
07/29 - Game Feature Plugins

    Get Unreal Engine 5 Early Access

    If you’re an existing Unreal Engine user, you can get UE5 Early Access and the Valley of the Ancient sample project from the Epic Games Launcher. If you’re new to Unreal Engine, we suggest getting to know UE 4.26 as a first step.
    News
    August 19

    Unreal Engine 4.27 released!

    Creators across all industries have something to celebrate with this release: In‑camera VFX goes next-level with a slew of efficiency, quality, and ease-of-use improvements, while other highlights include path tracing for stunning final images, out-of-the-box access to Oodle and Bink, production-ready Pixel Streaming, and much more.
    News

    Unreal Engine 4.27 released!

    Creators across all industries have something to celebrate with this release: In‑camera VFX goes next-level with a slew of efficiency, quality, and ease-of-use improvements, while other highlights include path tracing for stunning final images, out-of-the-box access to Oodle and Bink, production-ready Pixel Streaming, and much more.
    Event
    November 22

    Join the Unreal Engine simulation team at I/ITSEC 2021

    Unreal Engine is driving over 30 simulation applications at the biggest Training and Simulation conference of the year. See where they are, as we break down key booths, key talks, and reveal which Marketplace content will be free from the week of the show.
    Event

    Join the Unreal Engine simulation team at I/ITSEC 2021

    Unreal Engine is driving over 30 simulation applications at the biggest Training and Simulation conference of the year. See where they are, as we break down key booths, key talks, and reveal which Marketplace content will be free from the week of the show.
    Event
    October 5

    Build: Architecture

    Build: Architecture 2021 is now over—if you missed it, you can watch recordings from the event here and catch up on cutting-edge real-time projects showcased by industry trailblazers.
    Event

    Build: Architecture

    Build: Architecture 2021 is now over—if you missed it, you can watch recordings from the event here and catch up on cutting-edge real-time projects showcased by industry trailblazers.