Real-Time Design Shines at Build:London’18 for Architecture

Build:London’18, held on October 3, 2018 at the Royal Institute of British Architects, brought together Unreal Engine presentations, hands-on demos, and networking with both industry pioneers and Epic Games experts.

NVIDIA Edge Program Recipients - September 2018

A beautiful barn nestled in a rural landscape, a single-player sandbox tactical shooter, and a gorgeous music video are the latest NVIDIA Edge recipients. Learn more about these incredible projects.

Join the 2018 Epic MegaJam

Our biggest #ue4jam of the year is coming up - the 2018 Epic MegaJam! Get a team together or go solo to put your game development skills to the test for some fantastic prizes.

Unreal Engine 4.21 Preview 1 Now Available

Unreal Engine 4.21 will be releasing soon with a number of fixes and updates. In the meantime, the first Preview is now available for download from the Epic Games launcher.

Epic Games Acquires Kamu, Game Security and Player Services Company

Founded in 2013, Helsinki-based Kamu offers a suite of services focusing on game security, game telemetry, and game management. Kamu’s Easy Anti-Cheat service protects more than 80 games and is installed by over 100 million PC players globally.

2018 Architectural 3D Awards Winners Announced

Congratulations to the winners in the first-ever Unreal Studio categories of the annual Architectural 3D Awards! The 2018 winners provide us with even more inspiration for creating architectural projects with Unreal Engine.

Connect with Unreal Engine Throughout Europe This October

From Milan to Munich and many places in between, find out how and when you can catch up with our Unreal Engine evangelists for tech talks, mixers and more!

Epic Games to Bring Unreal Engine Expertise to Magic Leap’s L.E.A.P. Conference

Epic Games to participate in the keynote for Magic Leap’s first-ever developer conference and host an in-depth technical presentation that will teach attendees how to take full advantage of Unreal Engine 4’s capabilities for spatial computing.

Unreal Engine Workshops Coming to Melbourne and Adelaide

Epic's Chris Murphy will be teaching "Getting Started with Unreal Engine" and " Advanced VFX and Technical Art in Unreal Engine" in Melbourne and Adelaide this month. There are still a few seats left!

Unreal Engine Supports Oculus Quest, Including Launch Title ‘Vader Immortal’

Oculus Quest is an all-in-one virtual reality experience with Unreal Engine 4 support coming spring 2019. Unreal-powered Rift titles including Robo Recall and Moss are coming to Quest in its launch window, along with ILMxLAB’s newly announced Vader Immortal: A Star Wars VR Series – Episode I.

SIGGRAPH 2018 Tech Talk Videos Now Available!

Did you miss us at SIGGRAPH 2018? We gave a series of amazing tech talks that will get your mind spinning with all the possibilities Unreal Engine can bring to your projects. Recordings of these talks are now available for viewing!

The 2018 Summer #ue4jam Results Are In!

Armed with a theme, over 300 Unreal developers set out to create their inspirations in under five days. See the results of their efforts and which teams are taking home great prizes! 

Reynaers Aluminium Makes Design Accessible with VR CAVE

With AVALON, an immersive visualization CAVE installed at their headquarters, Reynaers Aluminium has created a way for architects, clients, and investors to virtually visit a newly-designed space and engage in natural discussion for the ultimate collaborative experience.

Join Epic Games at SketchUp’s 3D Basecamp 2018 Conference

Are you ready for SketchUp’s biennial 3D Basecamp conference? Join the Unreal Engine team and SketchUp’s inspiring 3D modeling community for four days of design innovation, exciting presentations, and networking activities!

Trends in Real-Time Rendering: Forrester Report

What are the emerging trends in real-time rendering? The answers from our latest survey might surprise you. AI, big data, and employee satisfaction all play a role in the accelerating adoption of real-time rendering in enterprise fields.

Unreal Studio Beta Extended

The free Unreal Studio beta, launched in March 2018, has already helped thousands of designers, artists, and creatives build exciting new content with Unreal Engine. Now, we’re extending the beta to September 2019!

Unreal Road Trip: Portland, St. Louis, Kansas City and Boston

Starting next week, Christian Allen, Unreal Engine Evangelist for North America, will be taking an Epic trip across the US to make connections with several of our Meetup user groups.

Multi-user Collaboration and Unreal Engine Real-Time Production

Epic, ILMxLAB and NVIDIA have extended the “Reflections” real-time ray tracing demo to showcase multi-user collaboration in Unreal Engine, with feature-quality output using a single Quadro RTX 6000 GPU, to preview the future of filmmaking.

Decommissioning Video Tutorials on the Documentation Site

We recently launched a new online learning site that better facilitates our vision for video tutorials and provides a learning resource worthy of Unreal Engine.

NVIDIA Edge Program Recipients - August 2018

August’s NVIDIA Edge recipients take us from a stunning summer villa in Madrid, through a beautiful haunted home, and straight into a Cold-War era research facility. Dig into these impressive projects and submit your own for a chance at an NVIDIA GTX 1080 Ti!

Animation Blueprint Setup & Walkthrough Stream Recap

Whether you’re new to animation or looking for advanced techniques, this series of helpful videos provides you with what you need to know about Animation Blueprints.

Unreal Engine Helps Power Kite & Lightning’s Winning Performance at Real-Time Live!

Can readily available technology be combined to create award-winning real-time mocap experiences? Find out how one small studio on a limited budget walked away with first place at SIGGRAPH 2018 Real-Time Live!

Shotgun Integration Now Available in Unreal Engine 4.20

Unreal Engine is the first game engine supported in Shotgun’s Toolkit platform, a suite of integrations with multiple DCC applications and a vast ecosystem of useful pipeline tools.

Exploring Unreal Engine 4.20’s Mobile Optimizations

Epic’s Director of Engine Development Nick Penwarden and Senior Engineer Pete Sauerbrei took to the livestream to discuss the numerous optimizations, features and stability improvements for mobile platforms.