Real-Time Design Shines at Build:London’18 for Architecture

Build:London’18, held on October 3, 2018 at the Royal Institute of British Architects, brought together Unreal Engine presentations, hands-on demos, and networking with both industry pioneers and Epic Games experts.

Advanced Text Styling with Rich Text Block

We explore how to work with the new RichTextBlock widget in UMG both as a UI designer and as a programmer while explaining how you can extend it with additional functionality using Decorator classes.

Unreal Dev Days 2018 Details Announced

After announcing Unreal Dev Days 2018 in early September, Epic has today revealed the details of what attendees can expect.

SIGGRAPH 2018 Tech Talk Videos Now Available!

Did you miss us at SIGGRAPH 2018? We gave a series of amazing tech talks that will get your mind spinning with all the possibilities Unreal Engine can bring to your projects. Recordings of these talks are now available for viewing!

Join Epic Games at SketchUp’s 3D Basecamp 2018 Conference

Are you ready for SketchUp’s biennial 3D Basecamp conference? Join the Unreal Engine team and SketchUp’s inspiring 3D modeling community for four days of design innovation, exciting presentations, and networking activities!

Trends in Real-Time Rendering: Forrester Report

What are the emerging trends in real-time rendering? The answers from our latest survey might surprise you. AI, big data, and employee satisfaction all play a role in the accelerating adoption of real-time rendering in enterprise fields.

Unreal Studio Beta Extended

The free Unreal Studio beta, launched in March 2018, has already helped thousands of designers, artists, and creatives build exciting new content with Unreal Engine. Now, we’re extending the beta to September 2019!

Datasmith for SketchUp Brings Static Models to Life

”Datasmith for SketchUp was the missing piece.” Learn how architecture firm Turner Fleischer has implemented Datasmith to bring life and character to static SketchUp models, and engaged their clients using interactive media generated with Unreal Engine.

Niagara Enhancements and Sample Overview

Niagara was built from the ground up to be a super-flexible editor that features a modular approach to designing particle effects. With it, artists have total control over particle simulation and particle rendering.

Announcing Unreal Dev Days 2018

Join us for a full day of sessions first in Los Angeles and then in Montreal as we go in-depth on best practices, new features, and more. 

Balancing Blueprint and C++

Should you use Blueprints or C++ for your game’s architecture? The answer isn’t always straightforward. We’ve put together a guide to help you answer this question and a sample RPG to illustrate.

Unreal Engine 4 Instructor Guides are Now Available

Free, official Unreal Engine 4 Instructors’ Guides are now available for download. These Epic-approved guides are complete with lectures, class notes, assessments, a terminology section and much more!

Announcing Unreal Engine Online Learning

Mastering Unreal Engine just got a whole lot easier! Our new online learning platform features video tutorials, industry tracks, and downloadable tutorial files for a variety of UE4 workflows. And it’s open to everyone, for free!

Join Unreal Enterprise at SIGGRAPH 2018!

From expert tech talks and hands-on demos to training sessions and more, there’s a lot of exciting things happening with Unreal Enterprise at SIGGRAPH this year. Come join us!

SketchUp + Unreal Engine + Unreal Studio = Your Design Potential Realized

Unlock your creative potential by using SketchUp and Unreal Studio to accelerate real time design visualizations in Unreal Engine with our upcoming webinar! 

Architect Places as Finalist with First Unreal Studio Project

It’s amazing how much time it can save you.” When architect Pawel Mielnik tried Unreal Studio for the first time, he found a faster, more intuitive workflow. That, and his first effort placed as a finalist in a contest against imagery from offline renderers.

Create Your Own Voxel-Based World With the PixARK Dev Kit

Bring exciting new experiences to the world of PixARK with the UE4-powered tools available from Snail Games on the Epic Games launcher.

Create Photoreal Car Windows in Unreal Engine

Photoreal car windows can be challenging for any workflow, never mind real-time rendering. Learn how to create a photoreal windshield for real-time playback in Unreal Engine out of simple meshes and existing material tools.

Astragon Releases Bus Simulator 18 Mod Kit

Make all new Bus Simulator 18 buses, cities and more with The Bus Simulator 18 Mod Kit, a new UE4-powered mod editor available today on the Epic Games launcher. 

Creating an Amazing Product Configurator in Unreal Engine Using Blueprints

Learn how to create an engaging product configurator in Unreal Engine using the accessible Blueprint visual scripting system in our upcoming webinar!

Four Emerging AI Trends to Watch in 2018

The world of AI is abuzz with the latest cutting edge developments, many of which are driven by Unreal Engine. Here are four trends to watch in 2018.

Six Ingredients for a Dynamic Third Person Camera

Daedalic Entertainment explains how to design a camera that highlights key exploration areas of each level and facilitates close-quarters combat, while never interfering with player intent.

Join us for Unreal Academy: Enterprise

Unlock the power of Unreal Engine for Enterprise in our upcoming two-day training event. You won’t want to miss Unreal Academy: Enterprise 2018!

Fusion Releases Mars 2030 Editor as Part of Larger Collaboration with NASA

Released today, the UE4-powered Mars 2030 Editor brings tools used by the NASA Hybrid Reality Lab to test space simulators to developers everywhere.