Build:London’18, held on October 3, 2018 at the Royal Institute of British Architects, brought together Unreal Engine presentations, hands-on demos, and networking with both industry pioneers and Epic Games experts.
We explore how to work with the new RichTextBlock widget in UMG both as a UI designer and as a programmer while explaining how you can extend it with additional functionality using Decorator classes.
After announcing Unreal Dev Days 2018 in early September, Epic has today revealed the details of what attendees can expect.
Did you miss us at SIGGRAPH 2018? We gave a series of amazing tech talks that will get your mind spinning with all the possibilities Unreal Engine can bring to your projects. Recordings of these talks are now available for viewing!