Ghost Slinks From the Shadows to the Spotlight Thanks to Unreal Dev Grant

The isometric stealth genre creeps out of the darkness in Sky Machine Studios’ Ghost.

How ARK: Survival Evolved Made the Move to Mobile

We caught up with War Drum Studios to discover how the mobile version of the action-adventure survival game offers an equally thrilling experience as its PC and console counterparts.

Connect with Unreal Engine Throughout Europe This October

From Milan to Munich and many places in between, find out how and when you can catch up with our Unreal Engine evangelists for tech talks, mixers and more!

Unreal Dev Days 2018 Details Announced

After announcing Unreal Dev Days 2018 in early September, Epic has today revealed the details of what attendees can expect.

How Dragon Quest XI Came to Life with Unreal Engine 4

We caught up with Dragon Quest XI Director Takeshi Uchikawa to explore the development of the biggest and most beautiful game in the long-running, esteemed JRPG series.

Instructor Designs Motion Capture Classroom Using Unreal Engine 4

We catch up with Deepak Chetty - a full-time teacher at University of Texas at Austin in the Radio/Television/Film (RTF) department to learn more about a motion capture studio class that uses Unreal Engine 4 to educate and inspire students.

Final Round of Free Paragon Assets Released

Epic Games today released its final batch of Paragon assets to the UE4 developer community free of charge, with a total of 19 AAA-quality Hero characters valued at over $5 million in development investment.

A Two Person Team Brings the Immersive World of Elea to Life with UE4

Indie developer Kyodai Ltd invites players to experience an immersive adventure that challenges the way we think about humanity and its place in the universe.

UE4 Helps AnotherWorld VR Bring Cinematic Realism to the KOBOLD VR Experience

When cinema meets VR gaming, how do you keep both horror-movie fans and hardened gamers happy? By immersing them in a world that’s realistic enough to make them believe they’re really there, and frightening enough to make them wish they weren’t.

Unreal Engine Developers Converge at Gamescom 2018

As all eyes were on Cologne, Germany for gamescom 2018, Unreal Engine developers turned out in full force to showcase their incredible games and gather with their fellow creators.

Niagara Enhancements and Sample Overview

Niagara was built from the ground up to be a super-flexible editor that features a modular approach to designing particle effects. With it, artists have total control over particle simulation and particle rendering.

Announcing Unreal Dev Days 2018

Join us for a full day of sessions first in Los Angeles and then in Montreal as we go in-depth on best practices, new features, and more. 

Unreal Engine Developers Shine at PAX West 2018

PAX West 2018 took place this past weekend in Seattle and Unreal Engine developers from around the world were on-hand to demo their games and mingle at the official UE mixer.

Aspyr Uses Unreal Engine 4 to Bring the Dark-Science Fiction Mystery ‘Torn’ to Life in VR

Inspired by The Twilight Zone and Black Mirror, Creative Director Neill Glancy delivers an in-depth look at what it takes to bring an immersive VR experience to market.

Balancing Blueprint and C++

Should you use Blueprints or C++ for your game’s architecture? The answer isn’t always straightforward. We’ve put together a guide to help you answer this question and a sample RPG to illustrate.

Dive Head First into the Wacky World of Iguanabee’s Headsnatchers

Iguanabee takes inspiration from the craziest of Japanese game shows to create this over-the-top party game. Don’t lose your head!

Holospark’s Earthfall Brings Innovation to the Co-op Shooter Genre

Seattle-based indie developer Holospark brings the Pacific Northwest to life in its four-player co-op shooter, Earthfall. test

Platforming, Puzzles and Stealth Take Center Stage in PLANET ALPHA

Adrian Lazar, the creator of PLANET ALPHA, credits an Unreal Dev Grant for jump starting his studio from a part-time passion project to a full-time dream.
 

CCP Games Chooses Unreal Engine for All Upcoming Projects

CCP Games, the developers of the hit Eve Online, have announced that they will be developing their future games exclusively in Unreal Engine 4.

Unreal Developers Shine at Develop:Brighton 2018

Numerous developers displayed their titles in the Unreal Networking Lounge as Unreal Engine once again won ‘Engine of the Year’ at the Develop Awards.

Exploring a Unique Approach to Story and Gameplay in Daedalic’s ‘State of Mind’

We catch up with the game’s author to find out more about this narrative-driven experience that leverages Unreal Engine 4 to tackle the topic of Transhumanism.

Create Photoreal Car Windows in Unreal Engine

Photoreal car windows can be challenging for any workflow, never mind real-time rendering. Learn how to create a photoreal windshield for real-time playback in Unreal Engine out of simple meshes and existing material tools.

Epic Games Announces $1 Million in Unreal Dev Grants

Dozens of developers receive no-strings-attached funding for games, education, virtual production, healthcare, and more.

Bloodstained: Ritual of the Night Aims to Stand Out from Castlevania in a Big Way

What started as a modest Kickstarter campaign burgeoned into one of the crowdfunding platform’s greatest successes. We chat with Koji Igarashi

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