Explore the Real-time Pipeline Behind Fortnite’s Trailer

Get an exclusive in-depth look behind-the-scenes of Fortnite’s real-time trailer and how it was created using virtual production techniques in Unreal Engine.

Time Hack Your VFX Pipeline with Unreal Engine

Looking for tips, tricks, and in-depth insights on how to use Unreal Engine to transform your VFX production pipeline for film and TV? Our latest free masterclass is jam-packed with everything you need!

Epic Games at Global Game Jam 2018

Epic Games will be hosting two workshops at the Playcrafting + Microsoft (NYC) Global Game Jam in NYC where the UE4 Game Jam Toolkit will be introduced.

Learn Unreal VR with Udacity’s New Nanodegree Foundation Program

No programming experience is required. You can enroll today and start building Unreal VR apps right away.

Unreal Engine for VFX Master Class Coming to Los Angeles

Epic Games’ Unreal Engine experts will be at Gnomon School of VFX to present two master classes covering the fundamental concepts and workflows that drive real-time performance.

Unreal Engine 4 Mastery: Create Multiplayer Games with C++ in New Course from Udemy

Unleash the power of C++ and Blueprint to develop Multiplayer Games with AI in this Epic Games-approved course from Udemy.

Getting Started with Unreal Multiplayer in C++

While Unreal Engine offers fantastic multiplayer support right out of the box, the team at Udemy has made this ‘Getting Started Guide’ to help you map out the territory and take your first steps towards a multiplayer game of your own.

Debugging UFunction::Invoke

Epic's Nick Darnell delivers a helpful tip for getting a live snapshot of the callstacks in your UE4 projects.

Discover How Frogwares' 'City Generator' is Saving Valuable Time During Development of 'The Sinking City'

As with any open world game, one of the main challenges is to create a world that doesn’t get boring - both from a gameplay and visual point of view. Today, we want to talk to you about a solution that we created in Unreal Engine 4 that will help us with the latter.

Unreal Dev Day Montreal Presentations Released

Veteran developers from Epic recently shared best practices and advanced techniques in UE4 during the first ever Unreal Montreal Dev Day and their sessions have now been made available to all UE devs.

Unreal Engine Improvements for Fortnite: Battle Royale

In the course of developing the Battle Royale game mode we’ve made many performance, memory, and workflow optimizations that not only benefit Fortnite: Battle Royale but every developer using Unreal Engine 4.

Setting Up A Chroma Key Material in UE4

With AR and mixed reality content creation on the rise, Epic Games’ Principal Technical Artist Ryan Brucks breaks down the process of crafting a basic chroma key function in UE4.

A Layered Approach to AI Locomotion in ‘The Occupation’

White Paper Games Technical Artist James Burton shows the process used to create the locomotion system of the AI characters in the upcoming game ‘The Occupation’.

Composure Compositing Tool Sample Released

Composit real world images or video footage with computer generated imagery just like in the movies - but in real time!

Turning Linear Content into Interactive Experiences at the SIGGRAPH 2017 VR Film Jam

Meet the teams who turned their beautiful linear animated content into interactive VR experiences during SIGGRAPH 2017.

Making Michelangelo’s David in VR for SIGGRAPH 2017

Epic’s’ Lead Technical Animator Chris Evans discusses the process of bringing one of the world’s most recognized pieces of art into virtual reality.

Udemy Releases New Epic-Approved Unreal Engine Course

Taught by Unreal Engine evangelist and indie game developer Chris Murphy, the new course will help those with only a passing knowledge of game development take their work to the next level.

Photorealistic Character Sample Released

Epic Games has released a realistic, comprehensive Unreal Engine 4 sample along with accompanying documentation to demonstrate the use of high-quality character shader techniques, similar to those used for characters in Paragon, Epic's MOBA for PC and PS4.

GDC 2017: Making Robo Recall Cinematics with Sequencer

In this GDC 2017 demonstration, we take a look at how you can use Sequencer to create in-game scripted events as well as traditional multi-camera cinematics.

Unreal Engine GDC Education Summit Announced

The Unreal Engine GDC Education Summit is returning to San Francisco and you are invited to attend our annual event that is open to educators for free.

Unreal Projects Awarded at This Year's Dare to be Digital

At this year's Dare to be Digital Awards, games powered by Unreal Engine 4 took home BAFTA nominations and received the Channel 4 Award! Here are the fantastic teams and their games.

Epic Games Educational Spotlight: Media Design School

We shine the Educational Spotlight on Media Design School - New Zealand’s most awarded tertiary institute for digital and creative technology qualifications which is ranked amongst the top three schools in the world to provide VFX/Animation and Game Development qualifications.

Meet The Teams From the Epic Games VR Jam at FMX 2016

Five teams of talented students and young professionals recently converged in Stuttgart, Germany to participate in the first ever Epic Games VR Jam at FMX 2016. 

Unreal Student Projects from Across the UK

Over the last couple of weeks, I visited Derby, Teesside and Abertay Universities to see what the students have been up to. Overwhelmed by the passion of the students, the inventiveness of their projects and quality of their work, I’ve compiled together some of their games for you to chec