IKINEMA and Unreal Engine Empower Globo’s Live AR World Cup Heroes

TV Globo leveraged IKINEMA’s LiveAction technology and Unreal Engine to achieve a first-ever live broadcast of dynamic 3D animated football heroes viewed through AR lenses.

Real-Time Design Shines at Build:London’18 for Architecture

Build:London’18, held on October 3, 2018 at the Royal Institute of British Architects, brought together Unreal Engine presentations, hands-on demos, and networking with both industry pioneers and Epic Games experts.

FOX Sports Unveils Its Most Advanced Studio for NASCAR Season

Powered by Unreal Engine, this major investment in state-of-the-art Charlotte studio sets standard for sports broadcast video and graphic capabilities.

Advanced Text Styling with Rich Text Block

We explore how to work with the new RichTextBlock widget in UMG both as a UI designer and as a programmer while explaining how you can extend it with additional functionality using Decorator classes.

Unreal Dev Days 2018 Details Announced

After announcing Unreal Dev Days 2018 in early September, Epic has today revealed the details of what attendees can expect.

Epic Games to Bring Unreal Engine Expertise to Magic Leap’s L.E.A.P. Conference

Epic Games to participate in the keynote for Magic Leap’s first-ever developer conference and host an in-depth technical presentation that will teach attendees how to take full advantage of Unreal Engine 4’s capabilities for spatial computing.

SIGGRAPH 2018 Tech Talk Videos Now Available!

Did you miss us at SIGGRAPH 2018? We gave a series of amazing tech talks that will get your mind spinning with all the possibilities Unreal Engine can bring to your projects. Recordings of these talks are now available for viewing!

Steelcase Creates Immersive Visualization Experiences with Unreal Studio

How does the world’s largest furniture manufacturer help customers visualize their new-look office spaces? Find out how Unreal Studio delivers the visual quality they demand with the speed and versatility they need.

Final Round of Free Paragon Assets Released

Epic Games today released its final batch of Paragon assets to the UE4 developer community free of charge, with a total of 19 AAA-quality Hero characters valued at over $5 million in development investment.

Join Epic Games at SketchUp’s 3D Basecamp 2018 Conference

Are you ready for SketchUp’s biennial 3D Basecamp conference? Join the Unreal Engine team and SketchUp’s inspiring 3D modeling community for four days of design innovation, exciting presentations, and networking activities!

Trends in Real-Time Rendering: Forrester Report

What are the emerging trends in real-time rendering? The answers from our latest survey might surprise you. AI, big data, and employee satisfaction all play a role in the accelerating adoption of real-time rendering in enterprise fields.

Unreal Studio Beta Extended

The free Unreal Studio beta, launched in March 2018, has already helped thousands of designers, artists, and creatives build exciting new content with Unreal Engine. Now, we’re extending the beta to September 2019!

Datasmith for SketchUp Brings Static Models to Life

”Datasmith for SketchUp was the missing piece.” Learn how architecture firm Turner Fleischer has implemented Datasmith to bring life and character to static SketchUp models, and engaged their clients using interactive media generated with Unreal Engine.

Niagara Enhancements and Sample Overview

Niagara was built from the ground up to be a super-flexible editor that features a modular approach to designing particle effects. With it, artists have total control over particle simulation and particle rendering.

Announcing Unreal Dev Days 2018

Join us for a full day of sessions first in Los Angeles and then in Montreal as we go in-depth on best practices, new features, and more. 

Unreal Engine Helps Power Kite & Lightning’s Winning Performance at Real-Time Live!

Can readily available technology be combined to create award-winning real-time mocap experiences? Find out how one small studio on a limited budget walked away with first place at SIGGRAPH 2018 Real-Time Live!

Boeing Pushes the Envelope at Custom Unreal Engine Build Event

Boeing, the world’s largest aerospace company, continues a tradition of innovation by embracing Unreal Engine for real-time immersive aircraft training, space simulation, automotive manufacturing and architectural visualization.

Balancing Blueprint and C++

Should you use Blueprints or C++ for your game’s architecture? The answer isn’t always straightforward. We’ve put together a guide to help you answer this question and a sample RPG to illustrate.

Unreal Engine 4 Instructor Guides are Now Available

Free, official Unreal Engine 4 Instructors’ Guides are now available for download. These Epic-approved guides are complete with lectures, class notes, assessments, a terminology section and much more!

Announcing Unreal Engine Online Learning

Mastering Unreal Engine just got a whole lot easier! Our new online learning platform features video tutorials, industry tracks, and downloadable tutorial files for a variety of UE4 workflows. And it’s open to everyone, for free!

The Future Group and The Weather Channel Create Lightning and Tornadoes with Unreal Engine

Getting close to bad weather can be dangerous, but mixed reality makes it safe and even informative. Find out how The Future Group and The Weather Channel are changing the landscape of broadcast TV.

Unreal Engine Receives Major Update to Magic Leap Support, 'Creator Edition' Hardware Now Available for Purchase

Support for the latest Magic Leap SDK has released along with resources to give developers everything they need to build exciting content for Magic Leap One, Creator Edition, available now for order.

Immersing Users in Virtual Worlds with Mixed Reality Capture

Mixed Reality Capture, available in Early Access as of Unreal Engine 4.20, equips you with the tools you need to project yourself (or any tracked object) into your virtual experience.

Don’t Miss These Unreal Tech Talks at SIGGRAPH 2018

Attending SIGGRAPH 2018? We have an exciting lineup of expert tech talks to help you explore new ways to get the most out of Unreal Engine in your Enterprise and games projects. Open to all SIGGRAPH attendees.