4.7.2015

Brazil Gets Unreal: A Series of Lectures

By Andy Hess

Epic Games is excited to announce Brazil Gets Unreal, a series of lectures showcasing the use of Unreal Engine. Conducted in partnership with Universidade Federal Fluminense, Polytechnic School of the University of São Paulo, Faculdades Integradas Barros Melo, and Universidade de Fortaleza, Brazil Gets Unreal begins May 4, 2015.

Brazil Gets Unreal is a 6 hour lecture series intended to provide an overview of UE4, and instruct on the core-principles of building your game using Unreal Engine. Features such as Blueprints, Paper 2D, physically based materials, and Unreal Motion Graphics will be covered, along with advanced topics such as the use of C++ with Blueprints, asset management, and collaborative development.

Dates and locations are as follows:

RIO DE JANEIRO
Auditório do NAB - Núcleo de Estudos em Água e Biomassa (UFF)
May 4, 2015
10:00 am to 5:00 pm

SÃO PAULO
Auditório da POLI-USP
Av. Prof. Luciano Gualberto, travessa 3, 380 - Butantã, São Paulo-SP
May 6, 2015
10:00 am to 5:00 pm

RECIFE
Auditório do Banco do Brasil (Porto Digital)
Av. Rio Branco, 240, 11º Andar, Recife Antigo, Recife-PE
May 8, 2015
10:00 am to 5:00 pm

FORTALEZA
Auditório da Biblioteca (UNIFOR)
Av. Washington Soares, 1321, Fortaleza-CE
May 9, 2015
10:00 am to 5:00 pm

Attendance is free, but space is limited so register today!

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