Public Speaking for Indies

When someone mentions the term ‘public speaking’ our minds often jump to a certain scenario; a conference, a stage, a mic, and slides. But public speaking isn’t just limited to this setup and everyone stands to benifit for becoming a little more comfortable with presenting.

Epic Games Teams with NVIDIA to Deliver Enterprise-Grade Platform for Virtual Reality Application Developers

Unreal Engine 4 with NVIDIA Quadro brings proven reliability and performance to manufacturers, designers, content creators.

Don’t Miss the Second Product Design Visualization Webinar with Chris Murray and Craig Barr

Using assets from various CAD systems, Chris and Craig will illustrate how Unreal Engine brings the power of real- time visualization and interactivity to product design workflows for all disciplines.

Rewind & The BBC - Creating an Out-of-This-World Experience

As a joint collaboration between the BBC and digital production studio Rewind, BBC Home: a VR Spacewalk is a truly award-winning project.

Unreal Dev Day Montreal Presentations Released

Veteran developers from Epic recently shared best practices and advanced techniques in UE4 during the first ever Unreal Montreal Dev Day and their sessions have now been made available to all UE devs.

Hello Neighbor Mod Kit Released, Mod Contest Announced

Today, tinyBuild released a mod kit for Hello Neighbor, enabling modders to build all-new content for the game. Also, Mod DB has teamed up with tinyBuild to launch a mod contest with plenty of cash and games to be won.

Announcing the 2017 Epic MegaJam

The time for our 2017 Epic MegaJam has arrived! Grab a friend and dive into Unreal Engine on November 2nd to compete for great prizes, all while leveling up your development skills.

Unreal Engine Improvements for Fortnite: Battle Royale

In the course of developing the Battle Royale game mode we’ve made many performance, memory, and workflow optimizations that not only benefit Fortnite: Battle Royale but every developer using Unreal Engine 4.
 

Setting Up A Chroma Key Material in UE4

With AR and mixed reality content creation on the rise, Epic Games’ Principal Technical Artist Ryan Brucks breaks down the process of crafting a basic chroma key function in UE4.

Unreal Engine at EGX 2017

With nearly 80,000 attendees storming through the doors of the NEC in Birmingham, it was another record breaking year and a perfect way to mark the 10th anniversary of EGX!

Epic Games Goes to GitHub Universe

Epic Games is heading to GitHub Universe! Find out what you can expect to see and how to catch up with us at the show.

NVIDIA Edge Program Winners - September 2017

Another month, another round of outstanding submissions to the NVIDIA Edge Program. See who has been selected as a winner for September!

A Layered Approach to AI Locomotion in ‘The Occupation’

White Paper Games Technical Artist James Burton shows the process used to create the locomotion system of the AI characters in the upcoming game ‘The Occupation’.

Unreal Engine 4.18 Preview 1 Released

The Unreal Engine 4.18 Preview build is now available for download on the Epic Games launcher. Take a look at some of the brand new features coming your way.

Epic Games Heads to Oculus Connect 4

Oculus Connect 4 is right around the corner, and our team will be there to give talks, answer technical questions and connect with the VR development community. Here’s what attendees can expect at the show.

OC4 Unreal Developer Highlight: Future Lighthouse

Roberto Romero Perez, CTO at Future Lighthouse, discusses the upcoming "Building Global Communities" panel at OC4 while delivering insight into the  Unreal Engine-powered storytelling experience MELITA.

Fourth Unreal Engine Webinar for Architectural Visualization Announced

Visualization specialist Fabrice Bourrelly is back next Thursday (September 21)  for the fourth in our series of free webinars focusing on architectural visualization - and this time, he will be joined by Allegorithmic’s Wes McDermott.

High-End Augmented Reality Is Within Reach

During today’s Apple Special Event, Directive Games demonstrated the latest AR features for iOS by revealing their new Unreal-powered game, The Machines. Read on to learn what this means for developers.

How to Add Global Shaders to UE4

Epic Games Senior Engine Programmer Rolando Caloca Olivares walks through the simple process of creating your own custom global shaders, enabling you to have greater control over the look and feel of your project.

Unreal Dev Day Coming to Montreal

Epic Games is proud to announce the upcoming Montreal Dev Day where veteran developers from Epic Games will share best practices and advanced techniques in Unreal Engine 4.