Unreal Engine Academic Partner Program

What is the Academic Partner Program?

The Unreal Engine Academic Partner program recognizes post-secondary education institutions that are committed to teaching Unreal Engine to ambitious students ready to dive into real-time rendering. Apply to become a partner below!

Preparing students today with the skills of tomorrow

Game Art & Design

Ringling College of Art & Design offers a Bachelor of Fine Arts degree in Game Art, where students in the program are not only designing, creating, and analyzing the visual components of games, they are getting valuable instruction from seasoned faculty members who bring their industry experience to the classroom. 
Ringling College of Art & Design

Animation & Cinematics

University of Texas at Austin's Radio, Television, and Film (RTF) department created a motion capture studio class that uses Unreal Engine. Students learn mocap by immersing themselves in a real-time learning environment. By the end of the course, the students learn how to write, direct, virtually shoot, and edit a film within Unreal Engine.
University of Texas at Austin

Immersive Reality

Savannah College of Art and Design (SCAD) offers an Immersive Reality program that primarily uses Unreal Engine for creating VR content. The program concentrates on different applications of AR and VR, teaching students both technical skills to create interactive content but also design skills that emphasize storytelling and user experience design.

Program requirements

The Academic Partner Program is open to official post-secondary schools of higher education, including colleges, polytechnics, and universities offering accredited academic degrees that have been teaching Unreal Engine for more than six months, with well-established Unreal Engine curricula. View the entire program requirements here.

Apply to become an Academic Partner today!

Interested in applying? Please review the program requirements to learn more about how our verification process works.