Did you know that Unreal Engine 4 comes with animation and rigging tools for Autodesk Maya? Because it does! The same tools that our in-house animation team uses are also provided to our UE4 developers! The Animation and Rigging Toolkit (A.R.T) provides you with everything you need to create a character from scratch and get to animating in the shortest amount of time possible. The rigging tools allow you to create a character without the need for a model, or if you have a model, you can use that as well!
Today wraps up an amazing week at GDC. Thanks to everyone who came by to meet our dev. team, to tell us about your projects, and to check out Unreal Engine 4.
It’s been fun to talk with you about the games you’re making, and the games we’re making. The creativity and energy we see in your work is inspiring. We can’t wait to see what you create.
As you may have gathered by this point, Blueprints are a pretty major feature of UE4. They allow designers and programmers to work more closely together, and allow non-programmers to create features (or whole games!) by themselves. Because they are such a big topic it can be hard to know where to start. I made a couple of really short videos to quickly show how to do some important, common things with Blueprints. Let’s get started!
The starter content pack is a leg up we're giving to users who just want to jump in and start making something. One of the big challenges when prototyping a game idea is getting some content together so you can start working on the game logic. Even temporary art can be time consuming to create so that's why we've included the starter content pack.
Unreal Engine 4 is here. Starting now developers everywhere can take advantage of the fully featured toolset, integrated systems and the full C++ source code. You get everything so you can build anything. Click above to read more!
It's simple for schools, students, and faculty to easily access the complete Unreal Engine 4 for PC, Mac, iOS, and Android -- as well as complete C++ source code to its world-class, multimillion-line codebase which can be studied, extended, and shared on the GitHub community. Click above to read more!