UE4 Games Inside the Indie MEGABOOTH at PAX West

Check Out These UE4 Games Inside the Indie MEGABOOTH at PAX West

 on | community news

We’re pleased to announce that we’re sponsoring the Indie MEGABOOTH at PAX West in Seattle this September. Find out which Unreal Engine-powered games will be present at the show!

Building Bears Can't Drift!? for Console Release

Building Bears Can't Drift!? for Console Release

 on | community

I'm Developer and Lecturer at Southampton Solent University, Arran Langmead, and I've been working for over two years on the kart racer, Bears Can’t Drift!?, available now on PS4. Here, I talk a little about my experience creating the game for the PlayStation 4 using Blueprints and the challenges of being a solo developer.

Let's Start Unreal: Korean Nationwide Tour

Let's Start Unreal: Korean Nationwide Tour

 on | community news

We're bringing the ‘Let’s Start Unreal’ educational series to cities all across Korea this September. Find out what's in store for Daejeon, Gwangju, Jeonju, Daegu and Busan.

Dare to be Digital

Unreal Projects Awarded at This Year's Dare to be Digital

 on | community education news

At this year's Dare to be Digital Awards, games powered by Unreal Engine 4 took home BAFTA nominations and received the Channel 4 Award! Here are the fantastic teams and their games.

Unreal Engine Marketplace Summer Sale Announced

Unreal Engine Marketplace Summer Sale Announced

 on | community news

The official Unreal Engine Marketplace Summer Sale is underway and it’s time to dive into the savings! Read on for the need-to-know details and dates.

Unreal Engine 4.13 Preview 1 Released

Unreal Engine 4.13 Preview 1 Released

 on | community news

It’s been a crazy few months preparing Unreal Engine 4.13 for release, and today we’re making Preview 1 available for everyone to take out for a spin. Here’s what to look out for in this early peek at what is to come.

Introducing the Simple Data Integration Plugin for UE4 by Helios

Introducing the Simple Data Integration Plugin for UE4 by Helios

 on | community news programming

Very few standalone applications exist that do not interface with external APIs or services. The Helios SDI Plugin allows for the easy integration of external data into UE4 clients by interfacing directly with a web server using auto-generated Blueprints nodes. Here's how it works and how to get started.

Unreal Engine Build London '16 Connects Enterprise Leaders

Unreal Engine Build London '16 Connects Enterprise Leaders

 on | community news

Last week, on Wednesday 20th July, the Unreal Engine Enterprise division held a special event in the centre of London that saw 150 delegates, and more than a dozen Unreal Engine development partners, get together to share and experience how the Unreal Engine real-time technology is being used outside of the games industry.

Unreal Engine 4 Powers Real-Time Cinematography at SIGGRAPH

Unreal Engine 4 Powers Real-Time Cinematography at SIGGRAPH

 on | community news

Last night, Real-Time Live! attendees witnessed our new real-time cinematography demonstration, a collaboration that received the SIGGRAPH award for Best Real-Time Graphics and Interactivity. Expanding on the GDC 2016 Hellblade: Senua’s Sacrifice live performance, Epic Games, Ninja Theory, Cubic Motion and 3Lateral reunited for the presentation, “From Previs to Final in Five Minutes: A Breakthrough in Live Performance Capture.” In just minutes, a scene based on Hellblade was shot, edited and rendered in front of a live audience. Read on to learn more and to watch the video.

Unreal Engine Public Issues Tracker Is Now Available

Unreal Engine Public Issues Tracker Is Now Available

 on | community news

For the past 20 years, the Unreal Engine has been continually evolving. Growing alongside an ever-increasing base of developers, the goal has always been to empower content creators with the tools they need to achieve success. Of course, communication with our Unreal Engine development community is key to ensuring meaningful, measurable success throughout that process and today we are pleased to introduce a new way of achieving our common goals with the Unreal Engine Issues public bug tracker.