The road to Unreal Engine 6
We have started the road to UE6, where Unreal Engine and UEFN will come together into a single, unified engine. Read more about our vision, transition plans, and timeline.State of Unreal 2026: Top news from the show
At State of Unreal 2026, we shared our vision for Unreal Engine 6, released Unreal Engine 5.8, open-sourced the next-generation version control system Lore, highlighted UEFN’s growing developer ecosystem, and previewed improvements to the Epic Games Store. Learn more here.TT Games brings Gotham City to life in LEGO Batman: Legacy of the Dark Knight
We caught up with TT Games to find out how UE5 features such as World Partition, the Gameplay Ability System, and more helped them fulfill their vision for an open world Gotham City in LEGO Batman: Legacy of the Dark Knight.Fab September Flash Sale is now on!
Get up to 70% off thousands of assets in the Fab September Flash Sale! You’ve got until 5 PM ET on September 11 to grab some bargains. Take a look at some of our sale highlights here.Stepping inside a retro anime-inspired game: a look into the rendering of Orbitals
Discover how Shapefarm recreated the look of classic 80s and 90s anime in space adventure game ‘Orbitals’ using UE5. Learn how custom shaders and film-inspired effects bring its retro sci-fi world to life.EMEA Dev Days | Unreal Engine
Live in EMEA? Unreal Engine Dev Days are coming to a city near you, bringing together Unreal Engine developers to learn, connect, and share ideas.Here’s why Rebel Wolves chose UE5 to power its ambitious, large scale, open world RPG The Blood of Dawnwalker
We connected with the Warsaw-based developer to learn more about its debut project and to sink our teeth into the reasons Unreal Engine 5 was chosen.August’s Epic learning content: Networked physics, dynamic audio, and more
Explore free Epic learning content that covers everything from networked physics and features like Mesh Terrain to tips on key workflows, such as project optimization, material creation, and beyond.City Sample gets a major update with PCG and Unreal MCP workflows
The City Sample project has been updated for Unreal Engine 5.8 with completely new levels that leverage recent advances in the engine, as well as a collection of additional toolsets, content, and examples for procedural worldbuilding.'Star Wars Zero Company': Bit Reactor crafts a galaxy of tactical possibilities with UE5
We caught up with Bit Reactor's Technical Director, Ryan McFall, to find out why Unreal Engine 5 was chosen for the studio's debut project and which UE5 features stood out to the team most during development.Download the latest Game Animation Sample Project—now updated for UE 5.8!
The Game Animation Sample Project is back with a brand-new update for Unreal Engine 5.8. Showcasing the latest and greatest in-engine animation features, this release includes new physics, motion matching, pose searching, and look-at features—and more.July’s Epic learning content: Animation, mobile game development, and more
This month’s Epic learning content includes tutorials on animation in Sequencer, performance capture with MetaHuman, and building destructible assets with Chaos—plus courses on using Unreal Engine to develop mobile games, customize characters, and more.Halo: Campaign Evolved brings the legendary franchise into a new era with UE5
Discover how UE5 brings high-definition visuals, refined controls, and updated cinematics to Halo: Campaign Evolved, a faithful yet modernized remake of the legendary Halo: Combat Evolved campaign.South East Asia Dev Days | Unreal Engine
Dev Days bring Unreal Engine developers together to learn, connect, and exchange ideas. Find the next event happening near you and discover new creative opportunities through engaging sessions led by Epic presenters and industry teams.The Fab Summer Mega Sale is now on!
Get up to 70% off tens of thousands of assets in the Fab Summer Mega Sale! You’ve got until 23:59 ET on July 29 to pocket bargains on gameplay systems, templates, materials, character packs, and more.Diving into the depths of Epic Online Services for Subnautica 2
Subnautica 2 plunges players into a new ocean world with fresh creatures and co-op. Discover how Unknown Worlds evolved a solitary survival hit into a shared experience—and explore the tech powering cross-platform play.June’s Epic learning content: MetaHumans, Mesh Terrain, and more
This month’s free learning content includes a UE template for live broadcast workflows, a tutorial that explains how to create cinematic dialogue scenes using just your phone, tips on mesh-based terrain creation, and much more.Shining Isle Productions goes all-in on Unreal Engine for The Wingfeather Saga
Shining Isle Productions moved its whole animation pipeline into Unreal Engine, training artists fast, rigging and animating in-engine—and unlocking faster iteration, instant reviews, and the time to go from good to great on The Wingfeather Saga.Lords of the Fallen II takes the dark fantasy action RPG sequel to new heights with UE5
Discover how CI Games used UE5 to craft the highly-anticipated Lords of the Fallen II—a dark fantasy action RPG featuring high-energy, soulslike combat that challenges players to explore a vast, war-torn kingdom crumbling from within.Unreal Engine HMI Template available now
Evaluate and accelerate HMI development in Unreal Engine with the new Unreal Engine HMI Template and Data Reduction Pipeline Plugin, released with UE 5.8.Free professional Unreal Engine courses now available on the Epic Developer Community
More than 20 professional Unreal Engine courses are now free on the Epic Developer Community. Created by expert trainers, these on-demand courses span UE foundations, animation, game development, and C++ programming. Check them out!