Unreal Engine 4.11 has been released with tons of updates, including 92 contributions from the talented developer community via GitHub! This release is packed with many new rendering and animation features, numerous performance optimizations, improvements to tools and multiple new features for VR rendering as well as support for the latest SDKs. See the full release notes here.
FMX 2016, set to the theme of “Blending Realities,” is in full swing in Stuttgart. fxguide’s Mike Seymour interviewed members from Ninja Theory, Epic Games, Cubic Motion, 3Lateral and IKinema over the weeks following GDC, where the performance debuted. Mike has published the FMX primer, “Put Your (Digital) Game Face On” which provides a highly detailed record of the steps taken to make Hellblade: Senua’s Sacrifice the most realistic live performance inside of a game engine to date.