Unreal Engine at GDC 2017

Quality and Innovation Take Center Stage During 'State of Unreal' at GDC 2017

 on | games news

Epic shared its vision for the future, announcing a series of high-profile projects that help redefine the possibilities of games, VR/AR, animation, real-time rendering and visualization.

Unreal Engine 4.15Released!

Unreal Engine 4.15 Released!

 on | community features news

Unreal Engine 4.15 is loaded with updates designed to enhance and expand your project’s development. From Nintendo Switch support to Improved Texture Streaming, Cooking Blueprints to C++ and Faster C++ compile times, developers can now explore the benefits of 4.15!

GDC 2017: The Future of Audio in Unreal Engine

GDC 2017: The Future of Audio in Unreal Engine

 on | community learning news
During GDC 2017 Aaron McLeran, Senior Audio Programmer, Epic Games delivered a technical presentation of the new multiplatform Unreal Audio Engine.
Powered by Unreal Engine Zone at EGX Rezzed

UE4 Devs Take Center Stage in the Powered by Unreal Engine Zone at EGX Rezzed

 on | community news vr

Developers creating games with Unreal Engine have taken full advantage of the funding we put aside to double their exhibition space at Rezzed and we are excited to announce the wonderful games that will be on show!

 
GDC 2017: True Photorealism in Real-Time

GDC 2017: True Photorealism in Real-Time

 on | community learning news

Have you ever wondered how to achieve true photorealism in real-time? This GDC 2017 talk delves into the world of high quality look development in Unreal Engine 4.

Unreal Summit 2017

Unreal Summit 2017 Happening This April at COEX in Seoul

 on | community news
Epic Games is pleased to announce that Epic Games Korea will host the 7th annual Unreal Summit 2017 at the COEX Convention & Exhibition Center in Seoul, Korea this April.
GDC 2017: Making Physics-Based Mayhem

GDC 2017: Making Physics-Based Mayhem

 on | community learning news

Would your PC or console game be more fun if you could fling about huge groups of ragdoll-simulated characters? (The answer is probably yes.)

Post GDC 2017 Briefing

Unreal Engine Post GDC Briefing Detailed

 on | community

The Post GDC Briefing provides devs that didn’t make it out to GDC with an insider’s guide to the conference from some of the key players who attended.

GDC 2017: Interactive 2D Fluid Simulations in Unreal

GDC 2017: Interactive 2D Fluid Simulations in Unreal

 on | community learning news

Join Epic Games for a look at creating interactive 2D fluid simulations to add a new level of physical realism - or just fantastical effects - to your environments!

GDC 2017: Content-Driven Multipass Rendeing in UE4

GDC 2017: Content-Driven Multipass Rendering in UE4

 on | community learning news

With the ability to script drawing to render targets through Blueprints, content creators can now create and prototype advanced rendering techniques that would have previously required a graphics programmer.