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The Siege and the Sandfox invents the Stealthvania

https://www.unrealengine.com/showcase/the-siege-and-the-sandfox...

Game design isn’t often decided by democracy. Sure, the new Torment game’s combat will be turn-based because backers voted as such, but that’s the exception - games are made by teams, and teams need direction.

Marketing For Indies - Unreal Engine

https://www.unrealengine.com/en-US/blog/marketing-for-indies

Marketing For Indies. community. games. By Jess Hider. INTRODUCTION. ... Some of my favourites are by the Siege and the Sandfox, Goblins of Elderstone, and Abzu teams.

The Siege and the Sandfox invents the Stealthvania

https://www.unrealengine.com/ko/showcase/the-siege-and-the-sandfox...

게임 디자인이 항상 민주주의로 결정되는 것은 아닙니다. 이번에 개발중인 Torment 신작은 후원자들의 투표에 따라 턴제 방식의 전투를 차용했지만, 그건 어디까지나 예외로 봐야죠.

The Siege and the Sandfox invents the Stealthvania

https://www.unrealengine.com/en-US/showcase/the-siege-and-the...

游戏设计往往并不是通过民主制度来决定的。没错,《异域镇魂曲》新作的战斗因为支持者的投票结果而采用了回合制,但那是个例外——游戏是由团队制作的,而团队需要有明确的方向。

The Siege and the Sandfox が作り上げる Stealthvania の世界

https://www.unrealengine.com/ja/showcase/the-siege-and-the-sandfox...

Duke-Cox のアーティスト、Ed と Keith は The Siege and the Sandfox のワールドを趣味のプロジェクトとして作成し、完成直後スタジオ ...

Epic Games awards $75,000 in Unreal Dev Grants - Unreal Engine

https://www.unrealengine.com/blog/july-epic-games-awards-75k-in...

Epic Games awards $75,000 in Unreal Dev Grants. community. news. ... The Siege and the Sandfox infuses stealth into the familiar Metroidvania experience, ...

Experience Everything Unreal at GDC 2017 - unrealengine.com

https://www.unrealengine.com/zh-CN/blog/experience-everything...

《The Siege and the Sandfox》由 Chucklefish 发行,将在虚幻引擎展位提供 PC ...

総額 75000 ドルの Unreal Dev Grants 受賞チームが決定

https://www.unrealengine.com/ja/blog/july-epic-games-awards-75k-in...

The Siege and the Sandfox (Cardboard Sword 制作) 自称「Stealthvania」というこのゲームは、お馴染みの Metroidvania ...

Join us at Develop:Brighton - unrealengine.com

https://www.unrealengine.com/en-US/blog/join-us-at-develop-brighton

When the team began work on ‘The Siege and The Sandfox’, the rare blend of parkour and stealth meant combining two disparate jumps that often left players confused.

Experience Everything Unreal at GDC 2017 - unrealengine.com

https://www.unrealengine.com/ko/blog/experience-everything-unreal...

Cardboard Sword의 The Siege and the Sandfox - 광대한 사막 한 가운데에 자리잡은 빛나는 도시. 달빛이 도시의 왕궁을 비추는 가운데, ...

GDC 2017 まもなく開催! - unrealengine.com

https://www.unrealengine.com/ja/blog/experience-everything-unreal...

Chucklefish がパブリッシュを手掛けた The Siege and the Sandfox は、アンリアル エンジン ブースで PC でお楽しみ頂けます。

Celebrating an Unreal 2017 - Unreal Engine

https://www.unrealengine.com/en-US/blog/celebrating-an-unreal-2017

Celebrating an Unreal 2017. community. games. news. By Daniel Kayser. ... Dynamic Pixels’ Hello Neighbor, Cardboard Sword’s The Siege and the Sandfox, ...

虚幻年终盘点2017 - Game Engine Technology by Unreal

https://www.unrealengine.com/zh-CN/blog/celebrating-an-unreal-2017

从实时制作到3a游戏发布,从充满创意的独立项目到荣获奥斯卡奖的叙事能力,让我们来回顾一下全球虚幻引擎开发者在这一年的丰功伟绩吧!

アンリアル エンジンの 2017 年を振り返る

https://www.unrealengine.com/ja/blog/celebrating-an-unreal-2017

リアルタイム制作、トップクラスのゲーム配信、革新的なインディー プロジェクト、さらにオスカー賞を受賞したストーリーテリングなど、2017 年はまさにアンリアル エンジン デベロッパーが大活躍した年でした!