Use AI to bring your game world to life.
Give AI-controlled characters increased spatial awareness of the world around them and enable them to make smarter movements with Unreal Engine 3’s gameplay framework and artificial intelligence system. Add life to your game world by using Unreal Engine 3’s crowd system with flocking technology, which can simulate hundreds of characters within a scene in real time.
Unreal Engine 3 ’s artificial intelligence system provides robust systems for game AI and navigation. Unreal Engine 3 supports the automatic creation and use of navigation meshes, giving AI-controlled characters increased spatial awareness of their environment and the ability to make smarter movement decisions.
The Unreal Engine 3 Navigation mesh implementation optimizes the performance and memory usage of game AI in many scenarios relative to traditional node-based navigation systems.
Navigation mesh system provides an accurate representation of an AI’s traversable space via a connected graph of convex polygons:
Furthermore, you can add crowds of animated characters to a map with Unreal Engine 3’s flocking technology, which directs character movements and game animation through a network of crowd destinations and Kismet interaction. Unreal Engine 3’s crowd system gives you complete control over the movement and interaction of crowd agents with players and other NPCs using a “plug-in” behavior system.