2011
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Game Connection 2011: Gears of War 3 Analytics: Optimizing the Online Experience, Joe Graf
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GDC 2011: Scoping Success, Rod Fergusson
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GDC 2011: Fast and Efficient Facial Rigging in Gears of War 3, Jeremy Ernst
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GDC 2011: Infinity Blade: How We Made a Hit, What We Learned, and Why You Can Do It, Too!, Donald Mustard
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GDC 2011: The Art of Infinity Blade (Basically, We Sold Our Souls), Donald Mustard, Geremy Mustard
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GDC 2011: You ARE The Support, Son! - Supporting your team on the “road to ship”, Chris Mielke
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GDC 2011: The Technology Behind the DirectX 11 Unreal Engine “Samaritan” Demo, Martin Mittring, Bryan Dudash
2010
2009
2008